package slash.constants;

public class Globals {
	
	// MAP CONSTANTS
	public static final String BTLG_PATH = "maps/map1.tmx";
	public static final String BTLG_NAME = "Battleground";
	public static final String OBJECT_COLLISION = "blocked";
	//public static final String OBJECT_ENTITIES = "entity";
	//public static final String OBJECT_TILE = "tile";
	public static final int LAYER_COLLISION = 1;
	
	// general movement animation names for living entities
    public static final String ANIMATION_DOWN = "down";
    public static final String ANIMATION_UP = "up";
    public static final String ANIMATION_LEFT = "left";
    public static final String ANIMATION_RIGHT = "right";

}
